Author Topic: The Elder Scrolls Thread  (Read 28285 times)

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Offline Kevrock

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Re: Skyrim Thread
« Reply #375: November 28, 2011, 01:41:39 PM »
I don't know what to spoil or not. I guess the surprise was fun so I'll spoiler this:

Who else has seen the headless horseman riding around?

Not sure if this is an exhaustive list or not but here are patch notes for the upcoming 1.2 patch:

http://forums.bethsoft.com/index.php?/topic/1294878-12-update/


Thanks.

Offline The Chief

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Re: Skyrim Thread
« Reply #376: November 28, 2011, 01:43:10 PM »
I don't know what to spoil or not. I guess the surprise was fun so I'll spoiler this:

Who else has seen the headless horseman riding around?

*raises hand*

Followed him a ways but he didn't show any sign of letting up or stopping, so I eventually gave up

Offline Obed_Marsh

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Re: Skyrim Thread
« Reply #377: November 28, 2011, 03:07:09 PM »
Not sure if this is an exhaustive list or not but here are patch notes for the upcoming 1.2 patch:

Does steam patch the game or do I need to go out and get the patches?


Offline The Chief

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Re: Skyrim Thread
« Reply #378: November 28, 2011, 03:24:18 PM »
Does steam patch the game or do I need to go out and get the patches?

Steam will auto-patch it.

Offline The Chief

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Re: Skyrim Thread
« Reply #379: November 29, 2011, 11:57:34 AM »
I cannot stop laughing at this:

Skyrim: Release the tumbling Snow Bear!

Offline BerkeleyNat

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Re: Skyrim Thread
« Reply #380: November 29, 2011, 12:28:07 PM »
I cannot stop laughing at this:

Skyrim: Release the tumbling Snow Bear!


I was  :lol:, but then I got a little sad because I can't kill a bear that quick.


Offline The Chief

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Re: Skyrim Thread
« Reply #381: November 29, 2011, 12:28:42 PM »
I was  :lol:, but then I got a little sad because I can't kill a bear that quick.

The bear actually unfreezes and kills him at the end of the video ;)

Offline BerkeleyNat

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Re: Skyrim Thread
« Reply #382: November 29, 2011, 12:33:24 PM »
The bear actually unfreezes and kills him at the end of the video ;)

Oh, I didn't watch to the end. Okay, I don't feel so bad.  :) Those things are a nag to kill.

Offline eckseid

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Re: Skyrim Thread
« Reply #383: November 29, 2011, 01:12:17 PM »
That's a great video.

Offline Obed_Marsh

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Re: Skyrim Thread
« Reply #384: November 29, 2011, 01:16:48 PM »
The Skyrim books can now be read on your Kindle or other ereader. :lol: If it has a good index so I can avoid spoilers, I will consider it.

http://www.tuaw.com/2011/11/28/read-all-of-skyrims-literature-on-your-ipad/

Offline Squab

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Re: Skyrim Thread
« Reply #385: November 29, 2011, 01:53:10 PM »
The Skyrim books can now be read on your Kindle or other ereader. :lol: If it has a good index so I can avoid spoilers, I will consider it.

http://www.tuaw.com/2011/11/28/read-all-of-skyrims-literature-on-your-ipad/

Perhaps unsurprisingly, it's over 1500 pages...

Offline The Chief

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Re: Skyrim Thread
« Reply #386: November 29, 2011, 02:15:50 PM »
Perhaps unsurprisingly, it's over 1500 pages...

That can't be right can it?  No way there are THAT many different ~5-10 page books in the game :shock:

Not to mention most of the "pages" barely qualify as paragraphs in a real book.

Offline Squab

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Re: Skyrim Thread
« Reply #387: November 29, 2011, 02:31:06 PM »
On my iPad, smallest text setting in iBooks, it's ~850 pages.

Offline Obed_Marsh

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Re: Skyrim Thread
« Reply #388: November 29, 2011, 02:56:59 PM »
Anybody try Vals Crafting Meltdown?

http://www.skyrimnexus.com/downloads/file.php?id=874

Offline Nathan

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Re: Skyrim Thread
« Reply #389: November 29, 2011, 03:50:27 PM »

Offline The Chief

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Re: Skyrim Thread
« Reply #390: November 29, 2011, 03:53:39 PM »
Anybody try Vals Crafting Meltdown?

http://www.skyrimnexus.com/downloads/file.php?id=874


While I like the idea, smithing is already so easy to level that I think the artificial scarcity of raw materials helps balance it somewhat.  I also like the idea of mining.  In addition to the actual mines in the game, you can often find rarer ore veins in random out-of-the-way places on the world map.  The idea of discovering and making my own notes of where to find the things I need (as I'm currently doing with alchemical ingreidents) appeals to me.

I do wish smithing of arrows had been included in the game though.  I'm hoping it'll be included in one of the eventualy DLCs.

Offline The Chief

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Re: Skyrim Thread
« Reply #391: November 29, 2011, 03:54:56 PM »
I though this was funny.

(Image removed from quote.)

http://threepanelsoul.com/2011/11/28/on-skyrim/


Heh, yeah.  I'm still not sure I fully understand what use that spell is supposed to be unless it's intended as an immersion thing - i.e., you turn off quest markers.

Offline Nathan

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Re: Skyrim Thread
« Reply #392: November 29, 2011, 03:56:13 PM »
It'd be really cool if they would bring out some sort of dlc so I can have armor on my hoers.

Offline Nathan

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Re: Skyrim Thread
« Reply #393: November 29, 2011, 03:59:53 PM »
Heh, yeah.  I'm still not sure I fully understand what use that spell is supposed to be unless it's intended as an immersion thing - i.e., you turn off quest markers.

It helps for someone like me that gets easily mixed up and lose my bearings in dungeons.

Offline The Chief

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Re: Skyrim Thread
« Reply #394: November 29, 2011, 04:02:00 PM »
It helps for someone like me that gets easily mixed up and lose my bearings in dungeons.

True, it's quicker and less disruptive than constantly opening the map.

Offline Obed_Marsh

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Re: Skyrim Thread
« Reply #395: November 29, 2011, 10:03:21 PM »
If I could add just crafting for arrows, I would in a heartbeat.

For now, I have just "Realistic Water Textures" medlium qaulity with the reduce splash option and "Enhanced Distance Terrain". Given my fixiation with Alchemy and Transmutation I am considering the flowers and plants mods as well.

If you want to see the difference in the water, take a look at the vidoes in this thread. It even  looks pretty sometimes, something one could not say for the default water.
http://www.skyrimnexus.com/downloads/file.php?id=711

The other question I keeping asking myself is, "Was it a good idea to jilt Jenessa for Lydia?". Jenessa reminded me of a goth chick before she lost all her personality and become yet another sumbissive follower. :lol:

Offline The Chief

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Re: Skyrim Thread
« Reply #396: November 29, 2011, 10:05:22 PM »
Have you found the transmute spell?  Lets you change iron ore to silver and silver to gold.  Sadly silver and gold are only useful for making jewelry, but it's a neat little spell anyway I thought.

Also, I find it comical that eating hawk feathers cures disease.  You don't even need to make a potion, just eat the feathers :lol:

Offline Obed_Marsh

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Re: Skyrim Thread
« Reply #397: November 29, 2011, 10:13:38 PM »
I got the transmutation spell earlier today and just finished the transmute, smelt, whatever it into jewerly. The price I could sell it for in town was lame (25) so I held onto the rings and threw a perk on the persuation skill, also added one for alchemy. Mainly up until this point I have been reserving them for destruction.

I think I was spending too freely, it is going to take awhile to buy to buy that first house.

Offline The Chief

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Re: Skyrim Thread
« Reply #398: November 29, 2011, 10:17:18 PM »
Don't worry, it won't be long before you're hauling in so much loot that you'll have to deplete every merchant in multiple towns just to sell it all off :lol:

Offline Obed_Marsh

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Re: Skyrim Thread
« Reply #399: November 29, 2011, 10:30:38 PM »
How on earth will I carry it all? Even with a follower, it seems like you can fill up pretty quick on swag. I almost wish I could have a couple donkeys to take along to haul the stuff after clearing a map. :lol: