Author Topic: The Elder Scrolls Thread  (Read 42676 times)

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Offline Nathan

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Re: Skyrim Thread
« Reply #350: November 27, 2011, 05:04:41 PM »
Anyone a Wood Elf? I chose Nord for this playthrough but I'm trying to figure out what type I'll be next. Not a huge magic user other than destruction and restoration. I like using a bow and sneaking and then just destroying someone with a sword once I get close. Any specific recommendations?

Wood Elves get the archery bonus I believe, Khajiit get a sneak bonus.  I'll go ahead and paste these here as much for my own use as anyone elses :lol:

+10 Lockpicking, +5 Restoration, Alteration, Light Armor, Sneak, Pickpocket

Histskin : Invoke the power of the Hist to recover health ten times faster for 60 seconds.
Resist Disease : Your Argonian blood is 50% resistant to disease.
Water Breathing : Your Argonian Lungs can breath underwater.

+10 Conjuration, +5 Alchemy, Illusion, Restoration, Alteration, Speech

Dragonskin : Absorb 50% of magicka from hostile spells for 60 seconds.
Magic Resistance : Breton blood grants a 25% resistance to magic.

Dunmer (Dark Elf)
+10 Destruction, +5 Alchemy, Illusion, Alteration, Light Armor, Sneak

Ancestor’s Wrath : For 60 seconds, opponents that get too close take 8 points per second of fire damage.
Resist Fire – Your Dunmer blood gives you 50% resistance to fire.

Altmer (High Elf)
+10 Illusion, +5 Conjuration, Destruction, Restoration, Alteration, Enchanting

Highborn : Regenerate magicka faster for 60 seconds.
Highborn : High Elves are born with 50 extra magicka.

+10 Restoration, +5 Destruction, Enchanting, Heavy Armor, Block, One-Handed

Voice of the Emperor : Calms nearby people for 60 seconds.
Imperial Luck : Anywhere gold coins might be found, Imperials always seem to find a few more.

+10 Sneak, +5 Alchemy, One-Handed, Archery, Lockpicking, Pickpocket

Night Eye : Improved night vision for 60 seconds.
Claws : Khajiit claws do 15 points of damage.

+10 Two-Handed, +5 Smithing, Block, One-Handed, Light Armor, Speech

Battle Cry : Target flees for 30 seconds.
Resist Frost: Your Nord blood gives you 50% resistance to frost.

Orsimer (Orc)
+10 Heavy Armor, +5 Enchanting, Smithing, Block, Two-Handed, One-Handed

Berserker Rage : You take half damage and do double damage for 60 seconds.

+10 One-Handed, +5 Destruction, Alteration, Smithing, Block, Archery

Adrenaline Rush : Stamina regenerates 10x faster for 60 seconds.
Resist Poison : Your Redguard blood gives you 50% resistance to poison.

Bosmer (Wood Elf)
+10 Archery, +5 Alchemy, Light Armor, Sneak, Lockpicking, Pickpocket

Command Animal : Make an animal an ally for 60 seconds.
Resist Disease and Poison : Your Bosmer blood gives you 50% resistance to poison and disease.