Now that I think about it, I also hate the last bit of the mission. After saving all of these people and attempting to get them to help our cause, there isn't much of a special presence by them. What I'm trying to say is how in ME2, you go on a lot of loyalty missions to have that better of a chance of your team surviving. It's like in ME3, none of your decisions really have an effect, unlike ME2 where you need to select the right crew here and there.
I don't know, I just didn't see any difference.